![]() Both God of War and Diablo require you to slay a bunch of monsters, yet only one of those games is grindy. "Slaying a bunch of monsters" isn't the definition of grinding. But you are changing everything about the literal stage you are playing to get there, and that involves thinking inside the proposed gameplay mechanics. Yes, you have to go on multiple loops for it. It is literally its own gameplay in action, and nothing is ever given to you. I came here because I feel it is disingenuous to say 'Loop Hero is grindy as hell'. You are playing a different game, a different run, a different objective, a different LOOP, and nothing feels similar to the 'main campaign'. To grind for it would be to mindlessly slay beasts of the same kind ad nauseum until you have it, but instead Loop Hero makes you work with your deck (core mechanic) and mapbuilding (core mechanic) to even be able to try and battle with them.Īnd what that makes, in gameplay, is genius. So then the player realizes he needs to collect 11 orbs to progress his base with a River. Not only that, you need a build to SURVIVE collecting materials that require you to make harder maps on purpose. You don't depend on luck, or repetition, as much as in your own ability to create the best map to collect it. It requires correct deckbuilding and understanding of the mechanics, to even create a map where that loot is acquirable. Building the right condition for the drop is much more than going for the spawn base of said beast and slaying it multiple times. In its nature, thinking what type of game you will play on that loop is already gameplay mechanics. So you equip the Luck Ring, take the weapon most effective against the creature you need the drop from, and there you go killing a thousand for it.īut does this compare to Loop Hero 'grind'? You HAVE to get stronger, to fight, to collect sidequests and sideloot and train to be strong enough. Games like Chrono Trigger and old Final Fantasy games had very high difficulty bosses and final bosses, which are designed by choice like that. Let's take a look on our older, former examples. Is this grinding as old school RPGs defined it? This is not easily achievable in any run you do, and can be done much easier if you put the right cards and combining them correctly so they can spawn a lot of monsters.Īnd then, you have to play this version of the game to obtain what you need. There is an orb that can only be dropped from fights with more than 4 enemies. I would go as far as to say that some need you to specifically create decks to farm it, and makes builds that could survive such a thing. You decide a deck of cards, and those cards become tiles on the map the Hero trails, each one of them bringing an effect, from passive bonuses to spawning specific monsters.īut as you progress, you realize that resources are obtained in different ways. You don't control the hero, but only the circumstances they face. But is it really a grind, when it explores the core mechanics of the game? So, I've sank close to 20 hours on Loop Hero in these last couple of days, and the major gripe I see people commenting on the game is its grind. r/CoOpGaming - A community for co-op gaming r/xboxone - Xbox-specific subreddit for general Xbox news and discussion r/playstation, /r/PS4 & /r/PS5 - PlayStation-specific subreddits for general PlayStation news and discussion r/pcgaming - PC gaming-specific subreddit for general PC gaming news, discussion and gaming tech support r/nintendo - Nintendo-specific subreddit for general Nintendo news and discussion r/shouldibuythisgame - Find out what's worth getting. r/gamingsuggestions - Go here to help you find your next game to play r/gaming4gamers - Discussion, bar the Hivemind Top-level comments must be at least 100 characters in length.Accounts must be at least one month old.External Links must follow these guidelines ![]() No topics that belong in other subreddits This subreddit shouldn't be used for advice of any kind. Use sufficient detail and examples from multiple sources.Clearly define the purpose of your post.Engage in good faith with the points the person you're replying to is making.No discrimination or “isms” of any kind (racism, sexism, etc).Discuss GamingĪll discussion must be about gaming 2.
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